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(Software Engineering) the overall structure of software components, the data and/or content that components manipulate, and the relationships between them
(Software Engineering) a stylized description or characterization of a software problem or capability and/or the manner in which a solution to the problem or capability may be characterized, applied, and implemented
(Software Engineering) a paper representation of an application (e.g., story boards that describe the interaction at a human interface)
(Software Engineering) a linear, sequential approach to process modeling
(Software Engineering) the person(s) who have responsibility for deciding whether a change is to be made
(Software Engineering) activity associate with changing an application to make it conform to changes in its external environment
(Software Engineering) a white box testing technique that exercises program loops
(Software Engineering) the ability to reuse an already-existing program component in another application
(Software Engineering) a black-box testing method
(Software Engineering) a collection of program components (modules) that is tested as a group
(Software Engineering) an activity that translates the requirements model into a more detailed model that is the guide to implementation of the software
(Software Engineering) techniques for process improvement that are based on measurements of the product and the process