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(Software Engineering) an umbrella process that enables a project team to accept, evaluate, and act on changes in a systematic manner
(Software Engineering) a bounded statement of what must be accomplished
(Software Engineering) the collection of programs, documents and data that must be controlled when changes are to be madeConfiguration audit
(Software Engineering) the activities associated with changes to software after it has been delivered to end-users
(Software Engineering) a usage scenario that is used as part of Extreme programming
(Software Engineering) the activity that lays out a timeline for work to be conducted on a project
(Software Engineering) an object-oriented software engineering activity that attempts to identify classes that are relevant to an entire application domain, rather than a specific application
(Software Engineering) tests to ensure that the software conforms to its requirements
(Software Engineering) descriptive information
(Software Engineering) the overall structure of software components, the data and/or content that components manipulate, and the relationships between them
(Software Engineering) a stylized description or characterization of a software problem or capability and/or the manner in which a solution to the problem or capability may be characterized, applied, and implemented
(Software Engineering) a paper representation of an application (e.g., story boards that describe the interaction at a human interface)